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Lenguaje
Java
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Descripción
Juego conocido como TicTacToe, Gato, Triqui, Tres en Raya o TaTeTi. Usario juega con el caracter 'X' vs Computadora que juega con el caracter 'O'.
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import java.util.Random;
import java.util.Scanner;
public class TicTacToe {
private static Scanner in = new Scanner(System.in);
public static void main (String[] args) {
Random rand = new Random();
char[][] tictactoe = {{' ', ' ', ' '}, {' ', ' ', ' '}, {' ', ' ', ' '}};
char ganador = ' ';
boolean juega_cpu = rand.nextBoolean();
int i, j, turnos;
for (turnos=0; turnos<9 && ganador!='O' && ganador!='X'; turnos++) {
if (juega_cpu) {
do {
i = rand.nextInt(3);
j = rand.nextInt(3);
} while (tictactoe[i][j] != ' ');
tictactoe[i][j] = 'O';
} else {
imprimirCuadricula(tictactoe);
do {
i = leerNumero("rengl\242n");
j = leerNumero("columna");
if (tictactoe[i][j] != ' ')
System.out.println("La casilla seleccionada ya est\240 ocupada.\n");
} while (tictactoe[i][j] != ' ');
tictactoe[i][j] = 'X';
}
for (i=0; ganador==' ' && i<3; i++)
if (tictactoe[i][0] != ' ' && tictactoe[i][0] == tictactoe[i][1] && tictactoe[i][1] == tictactoe[i][2])
ganador = tictactoe[i][0];
for (i=0; ganador==' ' && i<3; i++)
if (tictactoe[0][i] != ' ' && tictactoe[0][i] == tictactoe[1][i] && tictactoe[1][i] == tictactoe[2][i])
ganador = tictactoe[0][i];
if (ganador == ' ' && tictactoe[0][0] != ' ' && tictactoe[0][0] == tictactoe[1][1] && tictactoe[1][1] == tictactoe[2][2])
ganador = tictactoe[0][0];
if (ganador == ' ' && tictactoe[0][2] != ' ' && tictactoe[0][2] == tictactoe[1][1] && tictactoe[1][1] == tictactoe[2][0])
ganador = tictactoe[0][2];
juega_cpu = !juega_cpu;
}
imprimirCuadricula(tictactoe);
switch (ganador) {
case 'O': System.out.println("La computadora ha ganado."); break;
case 'X': System.out.println("El usuario ha ganado."); break;
case ' ': System.out.println("Empate."); break;
}
System.out.println();
}
public static void imprimirCuadricula (char[][] tictactoe) {
int i, j;
System.out.println("\n\n\n");
System.out.println(" \311\315\315\315\313\315\315\315\313\315\315\315\273");
System.out.println(" \272 1 \272 2 \272 3 \272");
System.out.println(" \310\315\315\315\312\315\315\315\312\315\315\315\274");
System.out.println();
System.out.println("\311\315\273 \311\315\315\315\313\315\315\315\313\315\315\315\273");
for (i=0; i<tictactoe.length; i++) {
if (i != 0)
System.out.println("\314\315\271 \314\315\315\315\316\315\315\315\316\315\315\315\271");
System.out.print("\272" + (i+1) + "\272 \272");
for (j=0; j<tictactoe[i].length; j++)
System.out.print(" " + tictactoe[i][j] + " \272");
System.out.println();
}
System.out.println("\310\315\274 \310\315\315\315\312\315\315\315\312\315\315\315\274\n");
}
static int leerNumero (String variable) {
int numero;
do {
System.out.print("Seleccione el n\243mero de " + variable + ": ");
numero = in.nextInt();
if (numero != 1 && numero != 2 && numero != 3)
System.out.println("La casilla seleccionada esta fuera del rango.\n");
} while (numero != 1 && numero != 2 && numero != 3);
return numero - 1;
}
}
import java.util.Scanner;
public class TicTacToe {
private static Scanner in = new Scanner(System.in);
public static void main (String[] args) {
Random rand = new Random();
char[][] tictactoe = {{' ', ' ', ' '}, {' ', ' ', ' '}, {' ', ' ', ' '}};
char ganador = ' ';
boolean juega_cpu = rand.nextBoolean();
int i, j, turnos;
for (turnos=0; turnos<9 && ganador!='O' && ganador!='X'; turnos++) {
if (juega_cpu) {
do {
i = rand.nextInt(3);
j = rand.nextInt(3);
} while (tictactoe[i][j] != ' ');
tictactoe[i][j] = 'O';
} else {
imprimirCuadricula(tictactoe);
do {
i = leerNumero("rengl\242n");
j = leerNumero("columna");
if (tictactoe[i][j] != ' ')
System.out.println("La casilla seleccionada ya est\240 ocupada.\n");
} while (tictactoe[i][j] != ' ');
tictactoe[i][j] = 'X';
}
for (i=0; ganador==' ' && i<3; i++)
if (tictactoe[i][0] != ' ' && tictactoe[i][0] == tictactoe[i][1] && tictactoe[i][1] == tictactoe[i][2])
ganador = tictactoe[i][0];
for (i=0; ganador==' ' && i<3; i++)
if (tictactoe[0][i] != ' ' && tictactoe[0][i] == tictactoe[1][i] && tictactoe[1][i] == tictactoe[2][i])
ganador = tictactoe[0][i];
if (ganador == ' ' && tictactoe[0][0] != ' ' && tictactoe[0][0] == tictactoe[1][1] && tictactoe[1][1] == tictactoe[2][2])
ganador = tictactoe[0][0];
if (ganador == ' ' && tictactoe[0][2] != ' ' && tictactoe[0][2] == tictactoe[1][1] && tictactoe[1][1] == tictactoe[2][0])
ganador = tictactoe[0][2];
juega_cpu = !juega_cpu;
}
imprimirCuadricula(tictactoe);
switch (ganador) {
case 'O': System.out.println("La computadora ha ganado."); break;
case 'X': System.out.println("El usuario ha ganado."); break;
case ' ': System.out.println("Empate."); break;
}
System.out.println();
}
public static void imprimirCuadricula (char[][] tictactoe) {
int i, j;
System.out.println("\n\n\n");
System.out.println(" \311\315\315\315\313\315\315\315\313\315\315\315\273");
System.out.println(" \272 1 \272 2 \272 3 \272");
System.out.println(" \310\315\315\315\312\315\315\315\312\315\315\315\274");
System.out.println();
System.out.println("\311\315\273 \311\315\315\315\313\315\315\315\313\315\315\315\273");
for (i=0; i<tictactoe.length; i++) {
if (i != 0)
System.out.println("\314\315\271 \314\315\315\315\316\315\315\315\316\315\315\315\271");
System.out.print("\272" + (i+1) + "\272 \272");
for (j=0; j<tictactoe[i].length; j++)
System.out.print(" " + tictactoe[i][j] + " \272");
System.out.println();
}
System.out.println("\310\315\274 \310\315\315\315\312\315\315\315\312\315\315\315\274\n");
}
static int leerNumero (String variable) {
int numero;
do {
System.out.print("Seleccione el n\243mero de " + variable + ": ");
numero = in.nextInt();
if (numero != 1 && numero != 2 && numero != 3)
System.out.println("La casilla seleccionada esta fuera del rango.\n");
} while (numero != 1 && numero != 2 && numero != 3);
return numero - 1;
}
}